Problem
Solving |
How
to solve problems |
Things
to consider |
Considering
people's needs and values |
Safety |
Moral issues
in design and technology |
Cultural
issues in design and technology |
Quality in
design and technology |
Quality:
technical considerations |
Quality:
aesthetic considerations |
Environmental
considerations in D&T |
Recycling |
Sustainability |
Designing for
disassembly |
Ergonomics
and anthropometrics |
Principles of good design |
Design
principles |
Seeing something that gives
you an idea |
Design
opportunity |
Being told what to design |
Design
brief
|
Specifying
what a design must be like |
Specifications
- design specification
- product specification
|
Generating
ideas |
Hazy impression of a design
New ideas:
designing from natural form
Using existing ideas
|
Developing
designs |
Design
development animation
Design development:
changing existing designs
|
Evaluation |
Evaluating |
Analysis |
Analysis
Analysing
a design brief |
Learning
from existing designs
|
Product analysis |
Communicating
and modelling ideas |
Modelling
ideas
Recording ideas
Notes and sketches
Isometric drawing
1 point perspective drawing
2 point perspective drawing
Oblique drawing
Orthographic
projection
Parts drawing
|
|